The Blog

Art Imitating Life

In Design Competitions this quarter, each student was asked to respond to briefs for the One Show Young Ones and D&AD Student Awards. For the unfamiliar, these are huge worldwide competitions that celebrate the very best work in advertising and design. The One Club was founded in New York City and D&AD (Design & Art Direction) in London.

One of the One Show briefs challenged us to promote the horrors of the thoroughbred horse racing industry for Peta. To be honest, I didn’t know much about horse racing before working on this and I felt like it might be hard to dive in and get excited about this project. I’m not really a huge fan of horses; I think they are beautiful and I like looking at them, but having being thrown from one as a little girl, I’m kind of scared of their power. But this brief was a game changer for me. It ignited my interest in learning about mass meat production, research that has since dissolved any personal desire to eat meat ever again. But I won’t get preachy right now. Some other time, perhaps.

Peta expertly describes the horse racing industry in the brief:

Behind the romanticized façade of thoroughbred horse racing is a world of injuries, drug abuse, gruesome breakdowns and slaughter. Racehorses weigh more than 1,000 pounds and are supported by ankles the size of a human’s. They are whipped and forced to run on tracks that are often made of hard packed dirt at speeds of more than 30 miles per hour while carrying people on their backs. They are pumped full of drugs intended to mask pain, so that they keep running long after their stressed or injured bodies would tell them to stop. When they stop winning races or become injured, usually when they’re still very young—often not even physically mature yet—few racehorses are retired to pastures, because owners don’t want to pay for a horse that doesn’t bring in any money. Since the last horse slaughterhouse in the U.S. closed several years ago, tens of thousands of horses are now shipped to slaughterhouses in Canada, Mexico, or Japan, where they are turned into dog food and glue. Their flesh is then exported to countries such as France and Japan, where it is considered a delicacy.

Another image I remember is that of a racehorse being shot between the eyes with a bolt gun. It often takes several shots through the brain to kill the animal. This is a disgusting way to end a life.

Haley Gardner (you’re familiar by now?) and I worked on an ambient advertising campaign to promote such horrors. Horse racing uses horses for entertainment, making the animals a spectacle for excited onlookers. Art has historically done the same thing, showcasing the strength of these animals through painting and sculpture. The streets of the world are dotted with sculptures of strong animals, usually with their heroic human counterpart, and paintings of horses are hung in private and public galleries alike. This kind of art is so prevalent that it is no longer surprising or unusual.

We wanted to leverage art as a medium in which to show the duplicity of the horse racing industry. In Haley’s words, “these ambient art installations mirror the way horse racing operates; from afar, it’s an enjoyable and pleasant scene, much like sculptures and paintings. But upon further inspection, what is thought to be a beautiful display is actually a disturbing example of the brutality the horse racing industry works hard to hide.”

Life-sized sculptures will be placed in public areas where passersby will be able to see exactly how two-faced the horse racing industry is. On one side, a beautiful, strong and healthy horse. On the other, its raw flesh and battered body exposes the brutal nature of a racehorse’s career.

Painted portraits of mutilated horses will be placed at bus stops and subway areas around cities. The injuries, like this gash in an otherwise healthy horse, are aimed to grab attention and provoke the viewer to learn more about the cruelty of the racing industry.

I illustrated the horse using colored pencils and scanned a hunk of ribeye for the meat. And the blood is real! (No it’s not. But that would’ve been cool.)

Haley smartly connected our campaign to Oscar Wilde’s comment that “life imitates art far more than art imitating life.” In this case, the opposite is true.

I want a ticket to anywhere

The final project from my illustration class last December was to design an album cover for any artist. Having designed a poster for John Mayer, I wanted to design for a gal. I chose Tracy Chapman and redesigned her self-titled first album. The album was released in 1988 and includes one of her more popular songs, “Fast Car.”

In these songs, Tracy makes several references to travel, moving on, changing, progress, hope. I aimed to show some movement and reference travel without illustrating any kind of vehicle or road. I chose to illustrate a row of trees as you might see them while driving along the highway. There’s a certain hopefulness and dreaminess connected to road trips and the passenger’s ability to stare out of the window. It’s an opportunity to wonder and I hoped to capture that uncertainty and unbridled moment. I also wanted to try a looser, more organic illustration style…dare I say, messy? Oh heavens!

Actually, this did get quite messy. I moistened three large sheets of textured paper and started spraying and dripping calligraphy inks, wall paint, oil, maybe a little lemonade and spit. Everything started swirlin’ and blending, and once I recovered from a minor mess-induced heart attack, I really did enjoy myself. Once these big splotchy sheets were dry, I cut two of them into irregular strips and layered them onto the third stained sheet. I used scrapbooking glue dots to get some lift and dimension to create a forest of abstract birches.

I carried the stained texture to the inside of the album and illustrated the inner rings of a tree as an additional visual representation of time and change. Instead of evenly concentric circles, I made the lines a bit irregular and uneven.

Hannah Younker photographed the forest collage and I manipulated the photo for the album, creating some blur on the back cover to show movement.

Spilling is kind of enjoyable! I said it. I had fun making this.

Thanks to Hannah for shooting the collage and Tiffany Hudgins for shooting the finished piece! And Tracy for just being awesome.

YouTube Preview Image

Eugene

This is Eugene. He loves the ladies, chess, and cheese sandwiches.

Eugene is another fella from the character development class I audited last fall. I eventually got around to digitizing him. He was rather eager to be finalized, but I had to spend a minute figuring out what to do about all of those teeth. More characters back in this post, although I regret to say that they currently remain nameless.

P.S. Eugene is a family name. Looking to my family tree to name illustrations is really a lot like doing it for human children, right?

Identity Works: National Music Museum

Company: National Music Museum

Background: The National Music Museum’s collections include more than 15,000 American, European and non-Western instruments from all time periods and cultures. It’s located on The University of South Dakota’s campus in Vermillion and has a very traditional and academic feel. Over 1,100 instruments are on display across nine galleries. I’m no music aficionado or student of instruments, but I browsed this website for hours and this place is home to some truly lovely and interesting pieces.

Design Goals: This was a larger project than the others, as each student was assigned a museum or aquarium and asked to design a new logo and five additional wayfinding logos for exhibit signage. All of the logos need to play nicely together and, of course, fit with the purpose and mission of the museum. Knowing that I’d be designing wayfinding marks, I wanted the main logo to be more about music as a whole and not a particular style, piece or mood. The wayfinding marks could then be more specific and direct and obvious, as they are, after all, visual tools for museum navigation and organization. This was trickier than I thought it’d be, as many things are clearly related to music but are too obvious, and are therefore things to avoid.

*Caveat! Obviously this is a school project and not the company’s new logo.

Because the museum is very traditional, I wanted the mark to feel rather traditional as well. The ‘M’ I designed was inspired by many things: the shape of an F-hole, the loop of a treble clef, the terminal of a bass clef, and the general grace of music. The holding shape was loosely inspired by the overall shape of a cello. In keeping with the classic feel of the place, I chose jewel tones for this logo and the wayfinding marks.

For the wayfinding signage, the marks needed to clearly convey what kind of department or instruments can be found in the various sections. These needed to stylistically connect to the main logo, so I chose a simple oval to hold the instrument shapes. I designed marks for the Brass, Plucked String, Bowed String, Free Reed, and Percussion sections, clockwise below.

Current logo found here.

 

Identity Works: Jimmy Dean

Company: Jimmy Dean

Assigned Company Category: Any grocery store brand

Background: Jimmy Dean is known for a lot of things, as he led an eventful life as a businessman, TV host, actor and country singer. Most people know him today for the sausage company he started with his brother in 1969. He starred in the commercials to promote the brand’s breakfast sausages and quickly became known as the Sausage King. The product offerings have expanded to include omelettes, breakfast bowls, and, dear Lord, pancake and sausage on a stick, but pork products are their main jam. PANCAKE AND SAUSAGE ON A STICK, PEOPLE!

Design Goals: The old logo has a lot going on and I’m not crazy about the cowboy boot JD situation. The whole thing has a heritage vibe and I think they are trying to leverage the history and hometownyness of the company’s namesake. However, between the two scenes and the cowboy boot, I don’t get any sense of the product or even the product category. Eat a boot! Yum. I wanted to reference the product and also make the whole thing simple enough to be reduced for placement on labels and small packaging.

*Caveat! Obviously this is a school project and not the company’s new logo.

Yellow is yummy. A modified script font has a heritage, old signage feel that alludes to the company’s history. Piggies are their bread and butta.

Jimmy Dean. Shine on, friends.

Current logo sourced from here.

Identity Works: Leatherman’s 40th Anniversary

Company: Leatherman

Assigned Company Category: Anniversary logo for any company

Background: Leatherman was founded in 1983 in Portland, Oregon. What was once a small company producing one type of pocket tool has grown to offer over 30 models. We were asked to design a logo for any company’s anniversary, so I decided to do their 40th anniversary, even though their 30th anniversary is next year. This was intentional so the logo is relevant for my book; I’m not that terrible at math, I promise! The founder, Timothy Leatherman, first aimed to produce a standard boyscout knife with pliers. Throughout the years, Leatherman has come out with dozens of models, all with different or unique functionality and purpose. The underlying goal, however, is to provide their consumer with one tool that will have the functionality and durability of many, giving them maximum capacity for fixin’ on the go. Their tools are used by the military and regular folks alike.

Design Goals: Because it’s an anniversary logo and not a completely new look, I wanted to maintain the current brand colors and masculine feel. The logo would be used in the same space as the current logo, so they need to play well together. I wanted something that would read as Leatherman, so I studied the shapes and looks of their pieces throughout history.

*Caveat! Obviously this is a school project and not the company’s new logo.

Smart Haley thought of “40 Years of Pocket Solving,” which was a great improvement on my first round of “40 Years of Problems Solved.” It’s nice to have a friend who’s great with words. I chose elements from their product design that separate Leatherman from their competition, so hopefully there isn’t any confusion!

Product shots and logo from Leatherman.

Identity Works: 3 Stinky Monkeys

Hello again! I wrapped up the quarter on Tuesday and I think it might’ve been the most productive quarter so far. As I mentioned before, this quarter was heavy on group work, which was exciting and challenging at the same time. Balancing schedules, opinions, solutions, ideas is really different than organizing everything on your own, but I worked with truly fantastic people and I’m so grateful for them and pleased with our results. More on those two large projects coming soon.

I did do some solo work in Advanced Trademarks this quarter, and this is the first of those projects. If you recall, I took Trademarks a couple of quarter ago, and a few of the projects from that quarter can be found here.

Company: 3 Stinky Monkeys

Assigned Company Category: Baby-related company

Background: 3 Stinky Monkeys is a hip onesie and t-shirt company. They pride themselves on unique designs to keep your baby looking cool.

Design Goals: I wanted to design a mark that could be used with or without type, as tags and such might require a smaller icon. It felt necessary to include a monkey in some capacity, which was fun, as I hadn’t done a lot of (or any?) animal-related logos. It also took me forever to arrive at this particular monkey. There was an exceptional amount of experimentation with him, as I wanted him to be playful and hip, baby but not too baby. How many tufts of hair? What angle should his ears point? Is he surprised or just happy? Does he have nostrils or a button nose? Incorporating the ’3′ into the monkey’s face was a fun way to give it a little something extra.

*Caveat! Obviously this is a school project and not the company’s new logo.

This was also an opportunity to do completely custom typography. I played with using a real font for this, but nothing worked very well, so I designed this type to have a bit of personality and interest.

Current logo sourced from here. Baby onesie sourced from here.

In progress

Fifth quarter has been a speedy one, and somehow we are already closing week seven and developing final deliverables and planning the end. This quarter has been different than the others because I have two substantial group projects for two different classes. Other than occasional art directing, I usually work alone. Not because I don’t want to collaborate, but because nearly all of my previous class projects have been individual ones. But group projects are good and helpful and important, especially when working with several visually-oriented people to develop a solid design solution.

Because I don’t have any completely finished work to post (and really, is anything ever completely finished at all?), I thought I’d compile detail shots of some of the work that’s in progress. I am taking Super Teams (a complete overhaul/redesign of Baskin Robbins), Brand Extensions (extending the Lilly Pulitzer brand), Design Competitions (D&AD and One Show briefs and general merriment) and Advanced Trademarks (I could fill a room with logo marker comps). I’ve also been working with a lot of mediums and materials this quarter: acrylic and watercolor painting, splattering, colored pencils, plexiglass, trusty vectors. It has been a nice few weeks of experimentation and play.

Behold! A progress collage. More to come in the next couple of weeks. Several things are nearly there.

 

 

No longer dreaming

A project from my illustration course last quarter was to concept and design a set of three greeting cards or invitations. I’ve designed a number of wedding invitations, and while I absolutely love doing them, I wanted to do something different. If you read this post, you’ll know that I have always longed to design cards and invitations and own a letterpress and a studio full of paper goods and calligraphy inks. And maybe learn how to arrange flowers and just call it a day.

I don’t know what had gotten into me during the concepting phase of this project, but all I could think about at the time was the excitement of the next phase of our lives. The phase that likely involves moving, and hopefully moving somewhere awesome. There are a lot of lame moving cards out there, so I wanted to do something playful and colorful. Moving doesn’t have to be represented by a key.

Inspired by the idea that you can wish upon a snow globe, the fronts of these cards feature plastic snow globes filled with colored confetti and cityscapes from Florence, Paris and San Francisco. If ordered online, the backs of these cards would be customized with your new address and mailed in a slim coordinated mailer to each of your friends.

I’ve lived in Florence already (and would do it again if I could), but Paris and San Francisco sound like lovely places to call home, don’t they?

Thanks to Tiffany Hudgins for the shoot!

Kumari Kurls

This was such a fun project.

The final project in my packaging class was to design interesting packaging for a boring product. Each student was assigned an everyday, boring or cheap product, a country of inspiration and a target age and gender. I was assigned pink foam hair rollers, India and 6-8 year old girls. This was actually a pretty fantastic combination of things. India is rich with inspiration, colors, stories, patterns and shapes. Having already designed two packaging projects for men (Gallus Reserve and another I haven’t posted yet), I was so grateful for my assigned target and the opportunity to use feminine colors, an excess of pattern and glitter! With my niece and two young cousins on my mind, I started my research.

When I was reading about Hinduism, I came across a story of Durga, a goddess created to destroy a ferocious monster. She is depicted as having anything from 8 to 18 arms, each wielding a different weapon to fight evil. I liked this story and thought it’d be interesting to reshape it for this project. I also wanted to design something more interesting than a standard box. Curlers are almost always stacked on top of one another and packaged in a box and I thought something more playful would appeal to young girls.

Combat hair demons like frizz, tangles or stringy hair with Kumari Kurls! Kumari’s weapons of beauty are sure to turn your tangles into beautiful curls!

I illustrated Kumari for the front so that her many arms would be holding her weapons, the curlers, that show through the front’s acetate window. On the back, Kumari is riding her sidekick, Eshani the elephant! I created a paisley pattern for the grass, a swirly pattern for the sky background and a scalloped pattern for the side of the box. The shape of the box is inspired by Indian architecture and I installed a zipper so that the box can be opened and repurposed as a bag for art or school supplies or sleepover materials!

Haley came through with another fantastic story for the back of the package and instructions for the insert panel that explains how the bag can be reused.

Legend has it that Kumari, Goddess of Curl, once lived in a land known for its tangled tresses and unmanageable frizz. At the cries of her tousled townspeople, she decided to take matters into her many hands! With Eshani the elephant by her side, Kumari took to battle, using her special tools to conquer the hair demons that were destroying her people! Bad hair was defeated and all was right in the village again.

Kumari’s legacy lives on through Kumari Kurls, a special collection of beauty tools designed to curl any type of hair. Use this set of rollers to give your hair bouncy curls, too!

I learned a lot during the construction of this bag. Creating a scalloped top is maddening. Installing a zipper in a bag made of chipboard and paper is challenging. Attempting to create a seamless paisley pattern when it is unnecessary is silly. And I have a serious contact allergy to superglue. Lessons learned.

Another thanks to Tiffany Hudgins for shooting this for me!